1st Segment Rubric
Win/Loss: 0/5
0-2~ 0 Points
1-2~ 2 Points
2-1~ 3 Points
2-0~ 5 Points
Knowledge: 10/10
Consider: Does he/she know what they're doing? Are there any mistakes or misplays made?
Deck Construction: 15/40
This will be broken down into 4 sections:
Speed 5/10
How quickly is the deck able to create different plays? Remember that this relative (Meta decks are expected to be faster).
Consistency 0/10
Self explanatory. The deck must be able to consistently play well.
Flexibility 5/10
Similar to consistency, but applies at all times during the duel. How well can the deck handle sudden changes and different predicaments?
Synergy 5/10
How well do the cards mesh and play off of each other? For example, a Merlantean deck has high synergy.
Side Deck: 6/15: Side decks are required to get any points for this section.
Seeing as this is a crucial part of playing well, the testee must demonstrate knowledge of how to effectively use a side deck. If they do not have a side deck they will get no points
Field Control: 6/15
Consider: Does your opponent control your field? Do they back you in a corner?
Anticipation: 3/10
How well does your opponent have a read on your strategy? Do they counter at the right time?
Final Score for First Segment: 40/95
2st Segment Rubric
Win/Loss: 3/5
0-2~ 0 Points
1-2~ 2 Points
2-1~ 3 Points
2-0~ 5 Points
Knowledge: 5/10
Consider: Does he/she know what they're doing? Are there any mistakes done?
Deck Construction: 20/40
This will be broken down into 4 sections:
Speed 5/10
How quickly is the deck able to create different plays? Remember that this relative (Meta decks are expected to be faster).
Consistency 5/10
Self explanatory. The deck must be able to consistently play well.
Flexibility 5/10
Similar to consistency, but applies at all times during the duel. How well can the deck handle sudden changes and different predicaments?
Synergy 5/10
How well do the cards mesh and play off of each other? For example, a Merlantean deck has high synergy.
Siding: 0/15: A side deck is required for points in this section.
Field Control: 6/15
Consider: Does your opponent control your field? Do they back you in a corner?
Anticipation: 6/10
Does your opponent see your moves? Do they counter everything you do?
Final Score of Second Segment: 40/80
Misc Points
Ruling Questions: 3/21
3 Points per questions.
Attitude: 5/5
Total Possible Score: 88/216
Welcome to blue
Penguin Soldier Blue: 0-90
Flame Wingman Red: 91-139
Junk Orange: 140-188
Galaxy White: 189-216